Stories

Page 8 of 28 change
2020.12.02 23:50 An update to servers 1 and 2 has been launched, created in the catacomb monster: fallen palladium soul, who will drop a black book sheet 85% (read more in the encyclopedia).
2020.12.02 17:37 The bees have been weakened and can now be killed easily.
2020.12.02 17:25 A new monster has been created (updated) but has not yet been released into the world.
2020.12.02 05:29 A new amendment has been carried out, from now on warriors-mags to raise intelligence at up to 2 o to 3, as an increased attribute limit from 14 to 15, that means real magicians The warrior MAX attribute is strength and dexterity 6, and intelligence to 3 (was 2), Mage max attribute 7 intelligence, 6 dexterity and 2 strength or 2 dexterity, 6 strength and 7 intelligence (but so useless because the rest time will increase greatly because the magician will be very slow.)
29.11.2014 04:54 Reinforced King of the Vicious Castle, which is why he is now an elixir of super recovery to some extent (see the encyclopedia for more details).
2020.11.29 03:51 I changed the word from "attack" "attack speed i "puola" "puolimo speed" 1 server LT, i also changed the menu function from "atakuoti" to "pulti"
2020.11.28 18:20 Fixed a error that allowed to raise to 12 strength and 0 dexterity or to 12 dexterity and 0 strength, as this is of no use, the more skill the power and dexterity constraint is up to 5 it means that the maximum level is 6, and I also increased the number of attributes from 12 to 14, which means that the intelligence will be able to raise to level 2 soldiers and magicians to 6, but the strength or dexterity will be less.
2020.11.28 09:25 Fixed a bug with barbarian camp location, there were no references from the huts to the south and from the south to the north.
2020.11.28 07:51 I fixed an error with the player's top display :) an error occurred while updating someone, but now it doesn't exist and everything shows up.
2020.11.28 04:40 A critical error was detected and fixed, allowing to raise up to 10 regeneration skill levels, but after lifting more than 7 began to take lives like any poison, fixed now more level 7 will not allow to raise, I inserted a constraint on this skill having 7 regeneration skill levels, everything works perfectly. who have higher than 7 will reset to 7 and return as unused experience points.

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